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See full version: Daniel Johnson


jennshriner
11.06.2021 22:40:38

It is possible, too, that the Author Profile page may evolve to allow interested authors to upload unpublished professional materials to an area available for search and free educational use, but distinct from the ACM Digital Library proper. It is hard to predict what shape such an area for user-generated content may take, but it carries interesting potential for input from the community. [links]


BrandonPetersville99
24.05.2021 5:58:02

A direct search interface for Author Profiles will be built. here


caveden
12.06.2021 12:52:05

The ACM DL is a comprehensive repository of publications from the entire field of computing. [links]


Vaschel33
03.05.2021 14:08:45

The more conservative the merging algorithms, the more bits of evidence are required before a merge is made, resulting in greater precision but lower recall of works for a given Author Profile. Many bibliographic records have only author initials. Many names lack affiliations. With very common family names, typical in Asia, more liberal algorithms result in mistaken merges.


sudeyaa
05.06.2021 18:09:24

An institutional view of works emerging from their faculty and researchers will be provided along with a relevant set of metrics. [links]


cronicleu1
21.06.2021 20:08:24

ACM will expand this edit facility to accommodate more types of data and facilitate ease of community participation with appropriate safeguards. In particular, authors or members of the community will be able to indicate works in their profile that do not belong there and merge others that do belong but are currently missing.


todu
01.05.2021 6:24:47

Research discipline: Computer Science Dr. Daniel Johnson leads the QUT Games Research and Interaction Design Lab and is a Professor in the Bachelor of Games and Interactive Entertainment. He has completed Bachelors and Honours degrees in Psychology, a Graduate Certificate in Higher Education and a doctorate on the psychology of human-computer interactions and video games. Daniel has also worked in the games industry with companies such as NextGenVideos and The Binary Mill. His research interests include motivations for videogame play, the player experience, the impact of videogames on wellbeing, and gamification. He worked as a post-doctoral fellow at the University of Cambridge working for the Engineering Design Centre and remains an Affiliate of the Cambridge University Well-being Institute. Over the past decade, Daniel has undertaken consultancies exploring usability, user experience and design issues in entertainment and non-leisure software.


hebrew15
04.05.2021 9:41:45

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Hneal741
20.04.2021 11:36:30


Drunken F00l
01.05.2021 6:24:47

Research discipline: Computer Science Dr. Daniel Johnson leads the QUT Games Research and Interaction Design Lab and is a Professor in the Bachelor of Games and Interactive Entertainment. He has completed Bachelors and Honours degrees in Psychology, a Graduate Certificate in Higher Education and a doctorate on the psychology of human-computer interactions and video games. Daniel has also worked in the games industry with companies such as NextGenVideos and The Binary Mill. His research interests include motivations for videogame play, the player experience, the impact of videogames on wellbeing, and gamification. He worked as a post-doctoral fellow at the University of Cambridge working for the Engineering Design Centre and remains an Affiliate of the Cambridge University Well-being Institute. Over the past decade, Daniel has undertaken consultancies exploring usability, user experience and design issues in entertainment and non-leisure software.


grifferz
04.05.2021 9:41:45

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kosovito
20.04.2021 11:36:30


rebuilder
20.04.2021 15:09:55

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tommy
30.05.2021 11:41:29

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GoldRush
21.05.2021 23:55:39

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